Kiss Me Hardy
Probably the best thing to turn up in a ship since Nelson. These excellent rules combine a simple to learn system with histroical accuracy. As for period flavour they are reminiscent of Patrick O'Brien or C.S.Forrester on a good day....simply superb."


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Whether refighting Trafalgar or focusing on a duel between two ships, our flagship Napoleonic naval rules use a card driven turn sequence to create battles that are both historically realistic and fun to play. The simple game mechanics mean that KMH is particularly suitable for those easily put off by the complex arithmetic or for club games where not everyone is a sailing expert. No maths degrees needed here, just a blue cloth, a few ship models and plenty of d6.



Resources for Kiss Me Hardy
Summer Special 2004
The Boy Stood on the Burning Deck - The Nile 1798, a scenario
A Test of Seamnaship - H.Honrblower esq. takes his bow.

Christmas Special 2004
Turning a Blind Eye - Nelson at Copenhagen, a scenario
Engage the enemy more closely - Hornblower takes to the seas again

Summer Special 2005
Trafalgar, full scenario for the bit match.
On Company Business - Hornblower makes another appearance

Christmas Special 2005
Refighting Trafalgar - The nicentennial refight from Lard Island
The Trafalgar Conference Report - Hot off the press from Pompeii
Hornblower and the Old Oars - Our Heore gets tied up with some Spanish galleys
No Escape - A post Trafalgar scenario

Summer Special 2006
Kiss Me Hardy Campaign Supplement, follow your character's career on the high seas.
Hornblower's First Action, a scenario for our literary hero.

Opportunity Mist, Calder's action presented as a sceanrio

Christmas Special 2006
El Supremo's Ship Natividad, Hornblower meets a literary loon.
Algeceiras, a double does of KMH with two scenarios.





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