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To see a review of these rules click HERE
Whether refighting Trafalgar or focusing on a duel between two ships, our flagship Napoleonic naval rules use a card driven turn sequence to create battles that are both historically realistic and fun to play. The simple game mechanics mean that KMH is particularly suitable for those easily put off by the complex arithmetic or for club games where not everyone is a sailing expert. No maths degrees needed here, just a blue cloth, a few ship models and plenty of d6.
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Resources
for Kiss Me Hardy Opportunity
Mist, Calder's action presented as a sceanrio
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